NEW Video Tutorial!
Alex Pfeffer shows how he used SD2 for his demo "Herophobia." Click below for a high-quality MP4 video or high-res Quicktime MOV file:
REVIEW QUOTES
"Beautifully recorded, there is a stunning range of instruments on offer, from gongs, buddha bells and a Roman war drum to all manner of things you've probably never heard of. Each is unique and brilliantly suited to film music, whether it's as part of an exhilarating chase scene or subtle mood enhance. The big sounds are absolutely huge-powerful and punchy-and the smaller ones are suitably delicate and ethereal. Providing your system is up to it, you'll be creating scores that people will never know have been made not on a Hollywood soundstage, but on a computer." - MUSIC TECH
"This is an overwhelming truckload of fresh percussion to have dropped at one's fingertips. Thanks to the acoustics of that gorgeous Hollywood soundstage, you feel the sound as much as you hear it. It shakes your bones and brings tears to your eyes for its sonic purity, majesty and realism. You totally forget you're playing a VI; that's what makes SD2 the “big percussion” instrument on the market today." - REMIX
"Ok, the phrase "big ass drum" is definitely pigeonholing Stormdrum 2, but when I find myself showing off what SD2 can do, I'm loading up the epic bangers of the Godzilla set or the Earthquake ensemble or the likes and just pound away. It's an instant wow factor demonstrating the presence and quality of some of these drums. SD2, the hands down winner of percussion libraries." - MUSIC4GAMES
"Stormdrum 2 contains 16,000 samples, and I don't even want to think about
how long it took to record the countless performances in Gypsy and Voices Of
Passion. There's a sense of devotion about these projects, the long months
spent recording and programming seeming to go well beyond the call of duty.
As a consequence, each of the three Play titles is an artistic success.
Sample libraries don't get much better than these, and any composer with an
ear for sound will find much inspirational material in them." - SOUND ON SOUND
"If you’re doing Film/TV work, ya gotta have it. The sounds are really that amazing." - FILM MUSIC MAGAZINE
REVIEWS
"Cited modestly by its creator as "the most successful acoustic percussion
library ever released", Quantum Leap's Stormdrum has won many fans since its
release four years ago. This being a product aimed at the Hollywood movie
industry, there had to a sequel, and sure enough we now find ourselves
confronted by 'Stormdrum 2 ‹ The Next Generation'. (I like to think the
subtitle is ironic.) The brutal metallic graphics alone are enough to scare
anyone half to death, so it was with trembling fingers that I tore open the
box and installed the library.
Hang drums, just one of the many types of unusual percussion instruments to
be found in Stormdrum 2.
What I found was a very satisfying mix of ethnic and processed percussion,
presented as separate hits and also blended together in various fiendishly
clever ways. The variety of sounds is enormous, as can be seen by a quick
look at the instrument list above. Rather than souping up the samples with
EQ and compression, the producers concentrated on capturing the natural
resonance of the drums and added a very pleasing room ambience. This means
that while the timbales (for example) don't clang manically like the ones in
the theme tune of I'm A Celebrity, Get Me Out Of Here, big drums such as the
giant odaiko and large, ambient dumbek really boom out impressively as
nature intended. This boomy quality reaches its zenith in 'Earthquake
Ensemble', a collection of low-pitched drums whose seismic rumble is capable
of demolishing a row of houses. It's the kind of percussion sound that film
composer Hans Zimmer is known for, with a low bass end designed to shake the
walls of cinemas equipped with 5.1 surround systems.
Although culturally aware, the library is by no means purist; the producer
thinks nothing of bunging a lot of reverb on a sample if it helps it achieve
its effect. Consequently the massive, reverb-enhanced crescendo hits in the
patch 'Rumpfs' sound absolutely devastating. But it's not all big bangs:
some of the smaller hand drums sound very tuneful, making it easy to program
more delicate grooves. I found some of the nomenclature a little unhelpful:
the 'Malaysian' djembe sounds exactly like the African drum of the same name
and the Indonesian 'bongos' sound more like high-pitched clay drums. I
thought the intriguingly-named Roman war drum was going to raise the roof,
but it turns out to have a rather pacific sound, somewhat like a
softly-played tImpani! The drum performances are comprehensive and varied,
and it's good to hear brushes as well as sticks used on some of them.
There's a lot of very nice stuff in the metals department: the bell-like
Asian bowl gongs (bowed and hit), some great large gongs (including deep
Javanese-sounding specimens), the obligatory spooky waterphone, scary piano
noises and even an "80-foot metal bridge". (How did they get that in the car
on the way to the studio?) The stand-out instrument for me was the 'hang
drum', a resonant, metal, drum-like instrument that produces tuneful pitches
in the manner of a Caribbean steel drum, but with a much softer, more
beautiful sound. I found myself jamming along for ages with its attractive,
understated, almost gamelan-like tones (which are tuned to a D-minor scale).
For those who need a drum kit, Quantum Leap have included a scaled-down
version of the 'Black' Gretsch kit from Ministry Of Rock. A set of powerful
tom-tom samples from different kits recorded at the MOR sessions (but not
used in that library) are also included.
Acoustic percussion is only half the story, a large part of Stormdrum 2
centres on processed 'sound design' percussion, much of it distorted,
reversed and generally messed up. This kind of thing has been done before,
but SD2's programmers have a talent for creating hip, contemporary noises
that work well for programmed rhythm patterns, especially in conjunction
with the library's giant drums. To get you in the programming mood, 106 MIDI
files are included, in a variety of tempos. Each has its own
multi-instrument set-up; the moods range from Alien 2-style military snares
and bass drums to BT-esque fuzzed-up breakbeats. There are so many fantastic
electronic noises in there I couldn't begin to describe them ‹ suffice it to
say that they rock, big time.
Play Away
Reviewing these wildly disparate sound libraries gave me the opportunity to
get more familiar with the Play audio engine. The absence of on-screen
multiple sound slots gives the erroneous impression that it's a
single-instrument player, but in fact one instance of Play can handle
multiple instruments operating independently on up to 16 MIDI channels. To
create a multi-channel setup, you load a selection of instruments (choosing
the 'Add' option rather than 'Replace'); their names are then listed in the
Instrument window, and clicking on one reveals its individual screen
display, where you can select the instrument's MIDI channel (which may be
set to 'omni') and/or alter its volume, pan, ADSR and effects settings. It's
a simple, flexible and effective system that enables you to quickly build
complex setups without having to continually look at a cluttered screen.
Stormdrum 2 contains 16,000 samples, and I don't even want to think about
how long it took to record the countless performances in Gypsy and Voices Of
Passion. There's a sense of devotion about these projects, the long months
spent recording and programming seeming to go well beyond the call of duty.
As a consequence, each of the three Play titles is an artistic success.
Sample libraries don't get much better than these, and any composer with an
ear for sound will find much inspirational material in them." - SOUND ON SOUND
"As a former percussion major and as someone who’s spent many an hour on the scoring stages of Los Angeles with some of the best percussionists in the world, I am mightily impressed. But as someone who writes and produces, I am grateful, because what I’m hearing in Storm Drum 2, just with the percussion, and not the MIDI performances, is the caliber of percussive sound I’ve heard so often at Fox, MGM, Universal and Warner Brothers studios that I can now use in my music.
As a composer, Storm Drum 2 is the percussion section I always wanted as a composer. I’m confident that if Jerry Goldsmith were alive today, he would echo my sentiments, as so many of the sounds I’m hearing I’ve heard live in many memorable sessions.
This is a great collection that offers no end of possibilities for those involved not only in dramatic scoring, but who also want one crackin’ good drumset that can handle a variety of musical assignments.
There’s also the matter of sound quality. PLAY sounds great. In fact, I like the sound of PLAY much better than I do Kontakt as it’s a little brighter and clearer. I like Kontakt, but I always felt the audio sound of GigaStudio was far superior. The PLAY audio engine is in that tradition.
The clarity and precision sound is just outstanding.
If you’re doing Film/TV work, ya gotta have it. The sounds are really that amazing." - FILM MUSIC MAGAZINE
OVERVIEW
QUANTUM LEAP SD2 - THE NEXT GENERATION is the sequel to QUANTUM LEAP STORMDRUM (one of the best selling acoustic percussion based virtual instruments ever released).
QUANTUM LEAP SD2 - THE NEXT GENERATION is over twice the size of the original Stormdrum, featuring over 12 Gigabytes of ALL NEW (except the included Metallica black drum kit from Ministry Of Rock) acoustic percussion instruments. The unique selection of drums and percussion included exceeds all other collections. As a sequel to STORMDRUM it sets new standards that will exceed the expectations of everyone who owns a QUANTUM LEAP product.
Included is the new advanced EASTWEST PLAY sample engine offering both 64-bit and 32-bit support.
Also included are 100+ film score oriented MIDI PERFORMANCES, each with dozens of variations, intros and endings from bombastic to hypnotic. The PLAY software allows for millions of variations of each midi performance so you can create custom performances at any tempo without any loss of sound quality because the samples are not time-stretched, only the sequencer tempo is changed. Want to slow it down from 120 BPM to 50 BPM? Simply change the tempo of your sequence, the sounds will remain pristine. Want to change the tone to something more aggressive, or something more subtle? Simply change the dynamics and marvel as 24 velocity multi-sampled percussion creates a completely new sound. Want to tune, add effects or filters to specific drums? No problem. Want to mute specific sounds and play in your own parts? No problem. Sound replacement? No problem. Like the sound of a performance, but don’t like the rhythm? Simply use the current multi to create your own rhythms.
Drawing from the secret collections of three percussionists,
QUANTUM LEAP SD2 - THE NEXT GENERATION features some of the most amazing, and unique multi-sampled percussion imaginable, all recorded with vintage Neumann microphones in the famous EASTWEST STUDIO 1 (formally United-Western) for that unmistakable Hollywood sound-stage vibe and a sound far beyond any other commercial percussion collection.
PRODUCERS NOTES
QUANTUM LEAP STORMDRUM provided composers with a sound only found previously in top Hollywood films. It has even made it's way into many Hollywood blockbusters.
QUANTUM LEAP SD2 - THE NEXT GENERATION takes the concept to a whole new level. Studio 1 at the new EASTWEST STUDIOS (formally United-Western) is one of the best sounding percussion recording studios anywhere. It is very similar to the top Hollywood sound-stages, but with a more refined sound. The studio has one of the best mic collections in the world, and rare vintage recording equipment that is sonically superior to any I have used previously. Digital transfers were done through very expensive Meitner converters.
I got access to some fantastic percussion collections and purchased everything I could. I even contacted Remo and had them build me the largest floor tom ever built (42"x42" +legs)! As a teenager, I remember seeing Mickey Hart playing some gigantic Remo rack toms with the Grateful Dead. That sound always stuck with me. SD1 had a cool patch called "Thunder Ensemble". This was six musicians hitting large drums in unison in a warehouse. SD2 has the "Earthquake Ensemble", which is eleven musicians hitting huge, large and sometimes smaller drums in unison in EASTWEST studio 1.
There are many gems in SD2 and lots of subtle beautiful sounds as well. I collected many small Tibetan bells over the years and you'll find these together in one beautiful patch. Troels Follman contributed his hang-drum samples which are very unique. Other unique instruments are the Whale Drum, Giant Tongue Drum and Octaplus 9 action toms. The sound design percussion is pretty special too, as is the Glitched Electronic Percussion. There is plenty of very detailed conventional percussion included also.
Generally there is a lot of velocity switching going on and some round robin (alternate) sample switching. The sounds are usually organized with the middle of the drum hits on the lowest keys, and as you move up the keys, the hits move to the outside of the drum. Use CC11 volume and CC12 pan inside your sequencer, because they work per midi channel, unlike CC7 and CC10 which control the entire instance of PLAY's volume and pan. The mod-wheel controls a fantastic filter which can give the sounds more life and sound design options.
The MIDI PERFORMANCES included in
QUANTUM LEAP SD2 - THE NEXT GENERATION are in type 0 midi file format. This means that 16 tracks of midi data is compressed into a single midi file data stream. You can playback the data as is, or expand it onto 16 tracks using the expand/unpack function in your sequencer. Set up a template that allocates 16 tracks to PLAY, midi channel 1-16. Once expanded, you have access to every parameter of the sequence, as if you had created it yourself. Tempo, muting instruments, adding instruments and parts, changing the tone using velocity and controllers, quantizing etc... are all possible. If you are not experienced with creating MIDI percussion performances, they might be educational too. The .ewi multi files that contain the 16 sound patches for each midi performance are also useful as templates to create your own MIDI performances.
You may want to add some reverb on top of the natural sound-stage ambience, as is typically done in film-scores. PLAY's convolution reverb is perfect for this. The delay is useful also. Use the stereo width control to widen the sound-stage, and channel sourcing to get a mono signal for exact placement in the stereo field. You'll find that the left and right channels often sound quite different, which is useful.
QUANTUM LEAP SD2 - THE NEXT GENERATION is a timeless Virtual Instrument that I am very proud of. Make it your own by customizing the performances! Enjoy it! -
NICK PHOENIX
QUICK FACTS
QUANTUM LEAP SD2 - THE NEXT GENERATION is a new and improved concept that is destined to become the new standard for years to come.
Produced by NICK PHOENIX
Includes over 12 Gigabytes of percussion insanity!
Includes 100+ MIDI Performance files
Includes PLAY advanced 64-bit (with 32-bit compatibility) software engine